The MMORPG "Ashes of Genesis," developed by Intrepid Studios using the Unreal Engine 5, officially debuted on Steam in "early access" mode on December 12th. The original price of the game in China is 168 yuan, with a 15% discount on the first release, and a discounted price of 142.8 yuan. However, the game was clearly marked as not supporting Chinese when it was launched.
This work has carried the expectations of many players, and the crowdfunding campaign launched on Kickstarter successfully raised over 3.27 million US dollars (approximately 20.9 million yuan). But the high crowdfunding amount has created a huge gap with the actual performance after going online. According to player feedback and media reports, the game quickly fell into controversy after its launch, and its reputation suffered a "thunderous storm".
The criticism from players mainly focuses on two points:
Unnamed 'early access': Many players have pointed out that this game, sold at a price close to the full version, has a very low completion rate and is more like a' slightly polished Alpha test version '. The game not only has a large number of bugs that affect the experience, but also has extremely strict requirements for computer hardware configuration, which seriously does not match the price paid by players.
The operation strategy of being accused of being "ugly": what most disgusted domestic players was that the game was completely connected to Alipay and WeChat payment without supporting Chinese language. This contradictory operation has been widely criticized as a lack of sincerity by developers, who only seek payment convenience but do not provide basic services, which is a typical "international double standard".
Of course, some players have given relatively positive reviews, believing that the game still has potential in terms of graphics or certain gameplay designs. But overall, the criticism surrounding its high pricing, low completion rate, and controversial operational strategy has far outweighed sporadic positive reviews. The "early access" of "Ashes of Creation" not only failed to ignite players' enthusiasm, but may also have extinguished the long-term expectations of many crowdfunding supporters. Whether this work can regain its reputation through updates in the future is still unknown.
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