Nowadays, when it comes to Assassin's Creed, most players may think of the open world filled with question marks, rather than the parkour of flying over walls. Simon Lemay Cantois, Deputy Director of Assassin's Creed Shadow, stated that in the future, the Assassin's Creed series will refocus on parkour action elements and continue to explore the possibility of dual protagonists.
In the interview, Simon Lemay Comtois stated that in the future Assassin's Creed series games, there will be a greater emphasis on parkour elements, which he sees as one of the game's pillar features. In the past, parkour elements have taken a back seat in the RPG like Assassin's Creed trilogy. However, in Assassin's Creed: Shadow, they worked hard to correct this and showcased it through the ninja style of Niigawa. During the development process, they have been reinforcing the concept that parkour is crucial in Assassin's Creed games.
On the controversial issue of dual protagonists in Assassin's Creed: Shadow, Simon Lemay Comtois stated that they understand that many players have a "preference". Some players are immersed in battles, so they prefer Mizuho. Some players simply don't like this character. These issues were reflected in the siblings Evie and Jacob during the Assassin's Creed: Nobita era. However, this does not make them give up on the dual protagonists. The future development team can continue to develop dual protagonist games as long as there are sufficient reasons in narrative and worldview construction.
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