谋幸福    发表于  昨天 02:09 | 显示全部楼层 |阅读模式 12 4
The cost of developing a game app varies greatly, ranging from several thousand yuan to tens of millions of yuan, depending on factors such as game type, complexity, technical solution, team size, etc.
1、 Cost range of game app development
1. Ultra light games (mini games/H5)
Type: Casual mini game (such as Jump, Synthesize Big Watermelon)
Technology: H5 or WeChat Mini Game Engine (Cocos2d-x, Phaser)
Cycle: 1-3 months
-Cost: 10000 to 100000 yuan
-Features: Fast development, relies on advertising monetization, suitable for individual developers or small teams.
2. Mild mobile game (2D/simple 3D)
-Type: Card, Elimination, Tower Defense (such as "Happy Elimination")
-Technologies: Unity 2D, Godot, SpriteKit
-Cycle: 3-6 months
Cost: 100000 to 500000 yuan
-Features: Requires art resources, basic gameplay design, and is a common choice for small and medium-sized teams.
3. Moderate mobile game (3D/online)
-Type: MMORPG, MOBA, open world (such as simplified version of Genshin Impact)
-Technology: Unity 3D, Unreal Engine (some features)
-Cycle: 6-18 months
-Cost: 500000 to 3 million yuan
-Features: Requires servers, multi person synchronization, complex art and planning.
4. Heavy 3A level games
-Type: Host/PC level graphics quality, open world (such as "Black Myth: Wukong")
-Technology: Unreal Engine 5, self-developed engine
-Cycle: 2-5 years
-Cost: 5 million to over 100 million yuan
-Characteristics: Large team, high art/program requirements, extremely high risk.
2、 Core cost composition
1. Labor costs (accounting for 60% -80%)
-Program: 15000-40000 yuan/month/person (senior Unity engineers are more expensive)
-Art: Original artwork/3D model/animator (10000-30000/month/person)
-Planning: System/Numerical/Level Design (10000 to 25000 per month)
-Testing/Operations: Post production costs account for approximately 10%.
2. Technical cost
-Engine authorization: Unity Pro (15000/year/person), Unreal (5% split)
-Server: Approximately 10000-50000 RMB per month in the initial stage (Alibaba Cloud/Tencent Cloud)
-Third party SDK: payment, advertising (such as pangolins), anti cheating (50000 to 200000 per year).
3. Art/Audio
-2D character: 500-3000 yuan/sheet
-3D model: 20-20000 yuan/piece (higher precision is more expensive)
-Music and sound effects: outsourced for approximately 10000-100000 yuan.
4. Operations and Compliance
-Version application (domestic): 50000 to 100000 yuan (takes 6-12 months)
-Overseas distribution: localization+channel sharing (30% -50% turnover).


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吴与铮峰    发表于  昨天 02:09 | 显示全部楼层
What can I do to make a game
肥彭    发表于  昨天 02:09 | 显示全部楼层
The boss is unwilling to invest and wants me to be angry! I can only leave messages everywhere, as long as I wander around, someone will know that I work in software development
誰動了我畫筆    发表于  昨天 02:09 | 显示全部楼层
What is the approximate number of Jin Yong games
邦德雷    发表于  昨天 02:09 | 显示全部楼层
You can apply for a game version number on Didi!
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